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Ergebnisse:
Barg, Werner C.: Der "Matrix"-Mythos - neu belebt? [2022]
Gorman, Thomas E.: Green, C. Shawn: Young minds on video games. [2017]
Smith, Stacy L.: Choueiti, Marc: Pieper, Katherine: Gillig, Traci: Lee, Carmen: u.a.: Inequality in 700 popular films: Examining portrayals of gender, race, and LGBT status from 2007 to 2014. [2015]
Green, C. S.: Bavelier, D.: Learning, attentional control, and action video games. [2012]
Green, C. Shawn: Sugarman, Michael A.: Medford, Katherine: Klobusicky, Elizabeth: Bavelier, Daphne: The effect of action video game experience on task-switching. [2012]
Beullens, Kathleen: Roe, Keith: Van den Bulck, Jan: Adolescents' news and action movie viewing as predictors of risky driving behavior. [2011]
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